India Homework Ideas

This spring, as part of their coursework, four Stanford University students found themselves in Coronado, California, doing pushups on the beach and charging into a 61-degree surf while overseen by Navy SEAL trainers. They performed this extraordinary homework to better understand the process of inculcating recruits into the elite corps of military frogmen and women. The end result of their (literal) immersion was a solution to an inefficiency in evaluating prospective SEALS: the time-consuming process of analyzing the mountains of comments made about each candidate. Tackling the problem like the internet entrepreneurs they hoped to become, the students created a mobile app to streamline the process. Their reward was thanks from a grateful military establishment—and college credit.

Dan Raile is a freelance journalist based in San Francisco.


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But in a larger sense, the students were part of their instructor’s master plan to reintroduce the concept of public service to higher education’s best and brightest. And to make colleges once again an important cog in the military’s machine.

The students were drawn to the course last year, when Stanford’s halls suddenly sprouted dozens of posters bearing a familiar image of Uncle Sam, finger outstretched, with the text: “I Want You/Hacking for Defense.” The decoration was an advertisement for a seminar that began quietly training a small, carefully selected group of Stanford students in the spring of 2016—and now, it’s rolling out across the nation. It has a provocative, maybe even subversive course title: Hacking for Defense (H4D). It’s based on the promising but potentially incendiary idea that the thing that the military needs most—the thing standing between a savvy, 21st-century national defense and its asymmetrically empowered foes—is an infusion of ideas from the outside. And that those ideas should come from places that specialize in bringing fresh ideas to the world: universities.

It’s now been just over 18 months since what H4D’s founders call an “insurgency” was first conceived—a span of time in which most startups are commonly expected to either sink or swim. On those terms, the project seems to be cutting through the water like a nuclear submarine. Hacking for Defense has vaulted beyond Stanford into the course catalogues of schools from the Ivy League to state systems, land grant colleges, and liberal arts institutions. Currently, 23 schools have either begun teaching the course or have it under development. H4D first secured Pentagon funding through MD5, a brand new office described as “a national security technology accelerator.” And the Defense Appropriation Bill that passed the House this month includes up to $15 million earmarked for developing the course— “budget dust” for DoD, but real money for academia. The CIA, NSA, NGA, Army Cyber Command, SOCOM, Navy Seals, and others have also come on board to sponsor the problems that the students, broken into small teams, attempt to solve during the term.

The problems the students tackle can be devilishly complex—everything from detecting bombs with drones to robotic telesurgery during “mass casualty situations”—but the approach is straightforward. Those government agencies and military commands offer up their problems and pledge their time and cooperation to student teams, which study the issues and then come up with startup-style schemes for solving them. The students get a taste of working on something bigger than themselves, and a glimpse at the reality of what it takes to keep them safe in their beds. The government gets fresh eyes, sharp minds, and free labor applied to its problems. The program can be intrusive for agencies unaccustomed to daylight — the students conduct dozens of interviews with agency personnel — but costs are low, and so are the risks.

The aspirations of this effort go far beyond a Stanford seminar. Hacking for Defense is a trademarked military-entrepreneurship methodology, a nonprofit organization created to facilitate the course’s rollout, and the working title of a book due out in the fall, written by Steve Blank, Pete Newell, and Joe Felter, the masterminds behind the initiative.

There is a long tradition of the military taking innovative approaches to problem-solving, including DARPA’s weird experiments (everything from ESP to, well, the internet) and collaborations with screenwriters. And the intelligence community has unabashedly dipped into the Silicon Valley ecosystem with experiments like backing the venture capital firm In-Q-Tel (among its successes: Keyhole, the company that morphed into Google Earth). And of course academic institutions have long benefited from government contracts, many of them defense-oriented (though after Vietnam, many of those were curtailed after student and faculty objections). But Hacking for Defense takes things a step further, actually integrating coursework with projects that directly tackle the problems of the armed services and intelligence agencies. It’s like a real-life version of Ender’s Game, where school is actually a form of real-life warfare.

Naturally, this raises some issues reminiscent of the sixties-era campus protests against ROTC. Are universities an appropriate place for students to be involved, even peripherally, in the mechanics of the battlefield? So far Hacking for Defense hasn’t seemed to trip the radar of activists. But as the classes proliferate, that may well change. Should it? I dove into the Hacking for Defense industrial complex to find out.

The project started with Joe Felter. An expert in counterinsurgency, he was representing the Army Special Forces on a team advising David Petraeus in Afghanistan when he first thought of a Silicon Valley-inspired solution to the problems that were dogging the troops he encountered. Insurgents are able to adapt much more rapidly than the US military is able to develop new technology, and this time-lag undermines America’s significant technological advantage in the field. Perhaps, Felter thought, the problems of American soldiers could best be solved by enlisting the skills of Silicon Valley’s best and brightest, rather than pursuing fixes through the baroque machinery of the Pentagon. With this in mind, he left the Army and decamped to the brainy groves of Palo Alto, joining Stanford’s Hoover Institution and its Center for International Security and Cooperation as a research fellow and senior research scholar.

At the same time, he founded BMNT, a consultancy meant to serve as a go-between for his growing circles of acquaintances in the Valley and in government. (The name stands for Begin Morning Nautical Twilight, “the preferred time of attack since at least the French and Indian War.”) In 2013, Felter handed the reins over to Pete Newell, a decorated former colonel in Iraq and, since 2010, the director of the Army’s Rapid Equipping Force, a unit that deployed shipping containers stocked with CNC mills and 3D printers to prototype tech solutions in the field. The REF boomed under Newell.

At the suggestion of former Secretary of Defense and Hoover institute doyen William Perry, the duo connected with Steve Blank. Since 2011, Blank had been teaching Lean Launchpad at Stanford, a course that inculcates its students in the distinct challenges of building successful startups based on the Sorkin-esque mantra, “there are no facts in your building.” Blank firmly believes that traditional business schools fail to address the realities of starting new businesses—so he developed a course of his own, and started teaching it within Stanford’s engineering school. Since its introduction, the course has been syndicated to over 50 other universities. It’s also been adopted by the likes of the National Science Foundation and the National Security Agency for their internal efforts to commercialize technical research. Blank has written a popular guide, The Startup Owner’s Manual, and has become widely associated with the ubiquitous concept of “lean” startups.

So it made sense that in June 2015, the two recently-retired Army colonels and a Silicon Valley thought leader met between the whiteboard-clad walls of an office space on California Avenue in Palo Alto to merge their visions: a think tank for national defense merged with a college course. It wouldn’t be easy. They’d have to cultivate relationships within the command structures of each branch of the armed forces, along with the NSA, the CIA, the Department of Energy, the National Geospatial-Intelligence Agency, and, for good measure, the State Department. Simultaneously, they’d have to win over the administrators of the nation’s engineering colleges — to convince them of the benefits to their students, their institutions, and their country that would flow from joining the Hacking for Defense experiment.

They were able to overcome these hurdles with the help of the secret power source that drives success in Silicon Valley: elite networking. Blank is a long-running Silicon Valley guru type who multiplied the prodigious connectivity of his defense-establishment partners. Newell carried a lot of weight in military circles due to his high-profile success with the REF. And in his time jumping back and forth between Special Forces and Stanford, Felter had attached himself to what he calls a “tight circle” that included former Secretaries of Defense Perry and Ash Carter, as well as the current Defense Secretary, James Mattis, who was then teaching at the Hoover Institute. Oh, and just last week, Felter was tapped by the Trump administration to serve as Deputy Assistant Secretary of Defense for South and Southeast Asia.

The stakes, the three believed, were astronomical. Success would restore enthusiasm for the military to a younger generation and equip the Pentagon with the tools needed to defeat its adversaries. Ultimately, it would save soldiers’ lives and enrich those of the graduate students domiciled just across the road from the staunchly conservative Hoover think tank.

That’s the benefit for national defense—but there’s something in this for Silicon Valley, too. When Blank, then in his early twenties, first brushed shoulders with the highly classified centers of US electronic intelligence, the folks in Washington, D.C. needed young technicians and PhD graduates to build their systems and service their secret installations across the globe. The technicians, in turn, needed the Pentagon’s money and wanted a chance to tinker with the things only it could buy. But in this century, the situation has shifted. Newell tells a story about his first tour through Silicon Valley in 2012. A senior Google executive told him: “I don’t want your money. I want your problems.” Newell considered this an epiphany. Silicon Valley was full of brilliant engineers whose talents were being wasted on building food delivery systems. Though startup agility had allowed Silicon Valley to wean itself off the government money funnel, the military still had something irresistible to offer: an ample supply of the interesting questions and problems that tech tycoons lacked. Newell and his colleagues concluded that these nerds would jump at the chance to use their brains and technology to solve knotty technical problems that actually made a difference. Just for the thrill, if nothing else. And they were right.

The first H4D class began in the Spring 2016 semester, with the three founders presiding at weekly sessions before a cohort of 32 hand-selected students. (Tom Byers, faculty director at the Stanford Technology Ventures Program, who worked on the course last year, said in a statement that standard criteria were used by the University’s Department of Management Science & Engineering in approving the course. “As educators, our job is to teach students a way of thinking,” he said.) Hacking for Defense is run much in the style of Blank’s startup seminars, but he has adapted the Lean Launchpad strategies to the needs of national security. Success isn’t profit—it is mission achievement. Customers aren’t the people paying for products and services—they are the soldiers who use them. Still, it’s the same basic model. The class projects even take pivots, as startups do in the entrepreneurial realms: In this year’s class, Blank recently summarized, “seven out of the eight teams realized that the problem as given by the sponsor really wasn’t the problem. Their sponsors agreed.” All of this came after extensive data gathering, as each team routinely interviewed over 100 sources. Blank calls it “the scientific method for innovation.”

Of course, Hacking for Defense sometimes has to tread a bit lightly. Its students, after all, are civilians. In 1969, after the massive anti-Vietnam war protests, Stanford enacted a campus-wide ban on classified research. (Asked to comment on the course, the University gave the following statement: "Stanford has very few DoD contracts and does not do classified research. Faculty members apply for grants that are compatible with their research interests and grants are vetted on a case-by-case basis.") To comply with this in H4D courses, the government “scrubs” all problems of sensitive information. Another prohibition, this one on military recruitment on campus grounds, was rolled back in 2011 by faculty vote. That is probably fortunate for H4D, which pitches itself to the military as an investment of time and money into a “human capital imperative.” And there’s those Uncle Sam posters….

Blank says that the first batch of students emerged from the course with a new appreciation for the kind of work that occupies America’s agents of national security. “We did a survey of the students before and after the class,” he says. “When they came in, they said they were primarily there for the interesting problems. When they left, after all this interaction with the members of our armed forces, they answered that their prime motivation was to help our national defense.” Helping things along was the fact that the course isn’t a dry dive into data and tech implementation, but rather firsthand exposure to how the military operates—kind of like experiencing the coolest video game ever, in real life. In the first seminar, for instance, one team simulated an app-based bomb disposal wearing mockups of the suits provided to the Afghan military for that purpose. As as one student later explained, “It was an easy sell for me, the national service draw. There is something badass about working on Department of Defense and intelligence community problems.”

This talk is ambrosia to the course creators. It’s why scaling the class beyond Stanford is so important to them: Hundreds of H4D classes will not only solve more problems, but also create a sub rosa national defense corps made up of elite students who would never think of enlisting for the actual military or even the intel agencies. This effectively addresses a gap that opened with the abolishment of the draft.

“When we ended the draft, we ran a giant science experiment and I think the evidence is in,” says Blank. “It has given free range to the executive and legislative branches to run our foreign engagements without involving the body politic—we are now in perpetual wars.” Blank bemoans the fact that the issue of a draft is “still a third rail,” but sees Hacking for Defense as a way of revitalizing the lost tradition of national public service for a detached generation. (Not that getting Stanford students into a seminar is in any way similar to exposing the whole socioeconomic spectrum to conscription.)

As Newell told a Stanford conference room stocked with military and intelligence personnel last September, during a three-day H4D training session for educators interested in bringing the course to their departments, “We are creating a future workforce. Young people are going to infect your organizations with a new perspective. They’re networked, have talked to over 100 stakeholders. Wouldn’t you want to hire these people?”

More to the point, once students get the bug for national service, they want to keep at it. The course encourages them to develop “dual use” technologies—those that have both military and consumer applications—for their government sponsors. The idea is that by the end of the course, if all goes well, they can go out in search of venture capital for a quick cash infusion while they wait for the gears of military bureaucracy to process a possible contract, though such a formal coupling may not be necessary or desirable.

Many of the students from H4D’s first run at Stanford came away with funding, and this year Blank reports that over half the students in the seminar say they are going to continue to pursue projects involving national defense. In the 2017-2018 school year, the program expands to eight universities, including Georgetown, Columbia, USC, Boise State, Pitt, UC San Diego, and the University of Southern Mississippi. Students at those schools will take a stab at the kinds of problems sponsors have been asking for so far, like developing encrypted bluetooth networks for the Special Operations Command; smart PTSD home solutions for the VA; augmented reality platforms for explosives detection, along with a handful of other cybersecurity, machine learning, and data analysis needs; algorithmic data analysis of satellite imagery for the Navy; and building drones for the Special Operations Command, with computer vision that can identify combatants (the team on this last project dubbed itself “Skynet”).

In other words, exactly the type of research that Stanford’s students and faculty banished from campus in the early 1970s after years of demonstrations and high-profile clashes. Exactly the types of projects and career trajectories that an earlier generation of brilliant engineers was running away from when it founded scruffy startups in Silicon Valley. In the 21st century, for a cohort of students raised on 9/11 replays and ISIS beheading videos, the prospect of working to enhance America’s war machine doesn’t carry the stigma it once did. This, at least, is Blank’s hypothesis. Blank says today’s students are more mature and patriotic than his peers were during their college years. At the very least, they seem much less conflicted about their nation’s foreign policy. In the 20th century, America’s universities were first the site of massive investments in military research, and then the crucibles of anti-war unrest. Fifty years later, perhaps that pendulum is swinging quietly back. One year in, reality seems to be bearing this out: There has been no campus backlash. Just a little hand-wringing.

“It seems like a step backward for the University,” said Brian Baum, president of Stanford's Students for Alternatives to Militarism (SAM). “I’m concerned about the idea of combining hacking culture with that of the military industrial complex. If you mix in the reckless disregard for norms and the breakneck speed of Silicon Valley, you are opening up all kinds of new problems.” Still, Baum and SAM haven’t organized any opposition to the program, focusing instead on protesting campus speakers and pushing the school to divest from companies that “profit from the military occupation of the Palestinian territories.”

Veterans of Stanford’s anti-war heyday aren’t raising their hackles, either. “The military made Silicon Valley the tech center it was, but by the 1970s they lost control,” says Lenny Siegel, a leader of the April Third Movement at Stanford in the early 1970s. “People were able to get out of military work because there were better jobs. That’s why we have smartphones today, because there were alternatives to the military...I think Steve Blank has an uphill fight moving that needle back.”

Blank and his co-insurgents believe that they will take that hill. “The relationship [between Silicon Valley and the military and intelligence community] is still strong, but people don’t realize it. There are not many positive stories about Silicon Valley helping the country, but that doesn’t mean it doesn’t exist—just that they don’t talk to the press,” Blank says. “And while I can’t set national policy, I can hack it.”

Worried that the kids will be bouncing off the walls in sheer boredom during the school holidays? Or they’ll be glued to cartoons or playstations all summer? Here are some ways to keep them entertained, active and out of trouble. At very little or no expense.

1. Marble Painting

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This one’s for young kids – preschoolers to 8-year-olds. Get some tempera paint, poster paint or activity paint in at least 6-7 shades; a small pack of marbles; a metal box/canister (the kind that chocolates come in) or, if that is not available, a shoe box; thick sheets of poster paper cut to fit at the bottom of the box. Now get the kids to coat the marbles in different colours and drop them in the box. They can use as few marbles as they want or as many, depending on the number of colours they want in their painting. Now close the lid and shake the box a few times. Open it and voila, the painting is ready! Now wash the marbles and try with different colours. Older kids could experiment with rolling the marbles carefully around in an open box or tray instead of closing the lid and shaking the box.

2. The Leaf Hunt

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This can be done by kids from ages 5-12.Pick an outdoor area green area like a park or a garden where you are comfortable sending the kids on their own. Now, leave the kids indoors while you secretly go and pick leaves from different trees/plants/bushes – one leaf for each child. Hand the kids a container with these leaves and let them loose in the green area. The idea is for them to match the leaves they are carrying with those growing on the plants/trees. You can then tell them the name of the plant or tree as well and as much more information as you think can absorb.

3. Family Tree

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This is a great activity for teenagers. They can make this on chart paper or on their computers using a template. They can go back as many generations as they want depending on how complex they want the family tree to be. It’s interesting to learn the names and ages and relationships in one’s family – going back to great grandparents, granduncles and aunts. Rummage through old picture and add those too if possible.

Basically, a family tree is the most common form of visually documenting one’s ancestry. Most family trees include a box for each individual and each box is connected to the others to indicate relationships. In addition to an individual’s name, each box may include dates, birthplace, and other information, depending on the desired complexity of the family tree diagram. You can find many resources online to create a family tree.

4. Travel Alphabet

Pic source: flashpackatforty

Play this game when travelling by car, especially long trips, with children of all ages. Run through the alphabet from A to Z by asking them to spot the letters, in sequence, on the number plates of other cars travelling on the road.  When they’re done with the alphabet, you can switch to numbers. Next, try spotting objects or cars or buildings in different colours.

5. Grandparent Biography

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This is another good activity for teenagers, although 10 year olds can do it too. Do you live in a joint family, with parents or uncles and aunts? Grandparents are often lonely but full of memories of their childhood. Children love listening to their stories. Get your child to record and transcribe an interview with a grandparent or much loved uncle/aunt about their childhood. You can then “publish” it (along with pictures) and distribute to family and friends. Here are a few questions to get them started on an interview with grandma:

  1. What are the names of your parents and brothers and sisters? Did you have a nickname?
  2. When and where were you born? When and where were your parents and brothers and sisters born?
  3. What kinds of things did your family do together when you were young?
  4. Who were some of your friends? What did you do with your friends?
  5. What schools did you attend? What were your favorite subjects? Who were your favorite teachers?
  6. How did you meet Grandfather?

6. A to Z Scavenger hunt

Pic source: roundlake

Give the children a big box and send them off on a scavenger hunt indoors (if you don’t mind your home being turned upside down) or outdoors to a park. Give them a time limit and have them compete against each other if they want. Ask them to collect in the box any items they can find starting with different letters of the alphabet. So your kids may pick up an apple from the kitchen (starts with A), or a safety pin (starts with S) from your sewing box, or a ballpoint pen (starts with B) from your work table. All letters of the alphabet must be covered. And all items must fit in the box provided. The kids can play this in teams with their friends too. A single kid can go on a solo scavenger hunt.

7. Wall Chalk Murals

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Give the kids paper, poster board, canvas…any legitimate surface to draw and paint on, but chances are they’ll head straight for somewhere you dread – the wall! Now, it’s understandable that you want your living room to stay safe and graffiti free, but how about compromising and letting them use an outdoor wall in your home or compound? Give them coloured chalk instead of paint to make murals on the large canvas of the wall. If the wall is large a bunch of friends can do this activity together. Chalk washes off easily so they can try different designs on different days.

8. Car Racing Track

Pic source: playathome

Put coloured tape on the carpet or floor to make roads for your kids’ cars. You can add signals and stop signs to make the activity more creative. Make a special zone for parking where the cars have to come to a standstill after play is over. This will prevent you from tripping over toys lying all around the room. The tape will come off easily when you are done.

9. Bull’s Eye

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A couple of sponges (for small kids, to prevent against injury) or bottle caps, and some chalk are all you need to turn a reasonably large indoor or outdoor area into a target practice zone. Join in with the kids for some fun.

10. Balloon Volleyball

Pic source: teachertomsblog

When you need to keep the kids active but it’s too hot to play outside, string up a rope or two dupattas tied together across your hallway. Then hand the kids a balloon each and have them play balloon volleyball. Add a couple of rackets or paddle boards and it becomes balloon badminton!

11. Indoor Bowling Track

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You can make a very addictive indoor bowling game using a wooden board or flattened cardboard box laid out on a flat surface. Use pencil erasers or fat crayon stubs for bowling pins. And marbles or a ping pong ball as the bowling ball. Keep score and have fun!

12. Magazine Scavenger Hunt

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Have an urgent presentation to prepare but the brat is pestering you to play? Keep a bunch of old magazines handy and make a long checklist of the kind of pictures they can find in there. The checklist could include things like: picture of a red car, someone wearing glasses, someone with a moustache, someone wearing a purple tie, etc. Ask your child to tear out these pics and give them to you after you’re done working. Have a small reward handy for finding all the pics.

13. Room Cleaning Race

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Get yourself a timer, sit back and let the kids do all the work. Can they put all the cushions back on the couch in 30 seconds? Can all the blue toys on the floor be found in one minute? Can all the shoes lying around the house make it back to the shoe rack in 2 minutes? Can all the clothes on the bed be folded in 10 minutes? The sound of the timer going off will galvanize your kids into action. Remember to have a reward ready for all the hard labour.

14. Ten Questions About Indian States

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Ever played 20 Questions with names of personalities dead or alive, where you can only answer with a yes or no? You can do the same with names of Indian states, but with only 10 questions. Is this state in the north of India? Does its border touch Nepal? Is tea grown there? Remember, you can only ask 10 questions before you have to guess. Play this game while travelling by car with schoolgoing kids of all ages.

15. Hold a Car Wash

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Park your car in the driveway and let the kids give it a good scrub with a bucket of water and sponges. If you don’t mind getting wet yourself, get a garden hose and join in the fun. A great way to cool off on a hot summer day.

16. Make a Bird Feeder

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This is a lovely way to help out our feathered friends while teaching the kids about different birds in the neighbourhood. Several craft websites will give you tons of ideas about how to make easy, inexpensive bird feeders. Here is one with 32 ideas. Don’t forget to put a bowl of water out too. And remind the kids to keep refilling it.

17. Get Cooking

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You don’t need to pull out your recipe books or get into dicing onions to cook a meal with kids. Cooking offers a range of choices – from baking with older kids (a muffin pan, eggs, flour, sugar and a couple of basic recipes you find online to get them started) to teaching the young ones how to butter a slice of bread, roll out chapatis, cut a soft fruit like a banana with a non-sharp knife, whip up some dahi to make raita. Expect a mess at the end of the exercise though!

18. Life-size Selfie

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“Making a self-portrait is a beautiful way for kids to express themselves. It helps them explore who they are, what they would like to become; what are their likes and dislikes, fears and passions,” says Rashmie Jaaju in her wonderful blog, where she explains exactly how you can help your kids make life size portraits of themselves with this keep-them-busy-for-hours art activity.

19. My Turn, My Task

Photo credit: WikiHow

For a birthday party, or just when you your kids have friends over, this is an interesting game for all ages. Divide the group into two teams of about 5 each. It’s a relay game. On a table keep 5 things in a line, like mug of milk/soft drink, green chilli/cookie, thread and needle, boiled egg, etc. (you can pick any items of your choice). The team members have to stand in a queue at a starting line (assign tasks to each member at this point).  The first person from each team will run and drink from the mug and run back to the second person in the queue. The second will run and eat green chillies kept on the table and will run back to the third person waiting in the queue, the third will thread the needle and the fourth will shell the boiled egg, and so on. The game continues till the last person finishes his/her task. The quickest team is the winning team.

20. Spinning Top/Lattu/Bugari

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And finally, take the kids down nostalgia lane to your own childhood. When there were no playstations and video games and everyone went outdoors to play with other kids. This very typical Indian game is virtually on the verge of extinction so you may have some trouble finding the necessary equipment. Do you know where to buy a spinning ‘top’ or lattu (Hindi)or bugari (Kannada)? Maybe a small toy shop in the older part of the city? The game involves spinning this wooden toy, which is spherical at the top and tapering at the bottom.  A string is used to wrap around the top to spin it. It is knotted at the end to hold between the fingers. You throw the wrapped top in the air in such a way that the toy is spinning when it lands on the ground. Two people can compete to see whose top spins for the longest time. You can also pick up the spinning top on to the palm while it is still spinning and pass it on to others also.

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